﻿Public Class LandschaftstexturBauBruecke
    Inherits ObjektLandschaftsTextur



    Public Sub New()
        ID = "BAUBRUECKE"
        Landschaftsname = "Bruecke"
        Deckung = 0
        Tarnung = False
        Select Case DataSettings.CommanderWarsGameModus
            Case Is <= CommanderWarsGameModi.AdvanceWarsDS
                KP = 99
            Case CommanderWarsGameModi.AdvanceWarsDC
                KP = 99
            Case Else
                KP = 100
        End Select
        TexturenLaden(New String() {"BAUBRUECKE", "BAUBRUECKE+N+S", "BAUBRUECKE+O+W", "BAUBRUECKE+N+S+W", "BAUBRUECKE+N+O+S", "BAUBRUECKE+N+O+S+W", "BAUBRUECKE+N+O+W", "BAUBRUECKE+O+S+W", "BAUBRUECKE+W", "BAUBRUECKE+O", "BAUBRUECKE+S", "BAUBRUECKE+N", "BAUBRUECKE+S+W", "BAUBRUECKE+O+S", "BAUBRUECKE+N+W", "BAUBRUECKE+N+O"})
        Normal = 0
        WirdZu = "SEE"
        Ausrichtungslandschaften = New String() {"FLUSS", "SEE", "RIFF", "STRAND", "SUMPF", "RAUESEE", "NEBEL"}
    End Sub

    Public Overrides Sub Malen3D(ByVal p_MatCube As Microsoft.DirectX.Matrix, ByVal Landschaft As ObjektLandschaft)

    End Sub

    Public Overrides Sub Ini3D()

    End Sub

    Public Overrides Sub Tick()

    End Sub
End Class
